In near sweat-shop conditions, the accounts are manned in twelve to fourteen hour shifts, without holidays or vacations. It is rare for a gold farming account to spend much time offline, as each account has two or three players assigned to it in these shifts. In tightly packed rooms, between ten to thirty computers can be running the game simultaneously. Each account has a quota, most commonly twenty
wow gold an hour. The average price for an American player to purchase gold is $70 for one thousand gold. Using these figures, each hour of game play earns approximately $3.50. A pittance is paid to the farmer, between 45 to 55 cents an hour is the normal wage. With World of Warcraft's subscription cost of $15 a month, the first 5 hours of the farmers first shift pays for that, everything else is profit for the company.